Season 11
Faded Legacy June 24, 2024 — July 8, 2024D-Effect Zone: Wave 1
Starts with
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Chrono Pendulum "Twins""Attack" and "Defense" gain an additional 50 Keyflare. Each time you play a card with an Arithmetica Cost of 2 or more, draw a card with an Arithmetica Cost of 1 and reduce its cost to 0, up to 3 times per turn.
| Alert | Level | Boss | Points |
|---|---|---|---|
| Alert I | 35 | Lv 82 · 2M HP | 50 |
| Alert II | 50 | Lv 82 · 2M HP | 55 |
| Alert III | 60 | Lv 82 · 2M HP | 60 |
| Alert IV | 70 | Lv 82 · 2M HP | 65 |
D-Effect Zone: Wave 2
Starts with
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Chrono Pendulum "Illusion"Shuffle 1 "Insight" into the Draw Pile for every 4 hits, up to 3 times per turn. After an Exalt, play and exhaust all "Insight" in the Draw Pile.
| Alert | Level | Boss | Points |
|---|---|---|---|
| Alert I | 38 | Lv 82 · 2M HP | 55 |
| Alert II | 52 | Lv 82 · 2M HP | 60 |
| Alert III | 62 | Lv 82 · 2M HP | 65 |
| Alert IV | 71 | Lv 82 · 2M HP | 70 |
D-Effect Zone: Wave 3
Starts with
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Chrono Pendulum "End"Upon pickup, increase the team's DMG by 30%. Every 4th instance of DMG dealt will be a Critical Hit, and Crit. DMG +50%. If the hit results in a kill, gain 5 Black Sigil.
| Alert | Level | Boss | Points |
|---|---|---|---|
| Alert I | 41 | Lv 82 · 2M HP | 60 |
| Alert II | 54 | Lv 82 · 2M HP | 65 |
| Alert III | 64 | Lv 82 · 2M HP | 70 |
| Alert IV | 72 | Lv 82 · 2M HP | 75 |
D-Effect Zone: Wave 4
Starts with
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Chrono Pendulum "Startle"When the current Arithmetica is odd, it gains an additional X Temporary . When the current Arithmetica is even, it gains an additional X Temporary and X Temporary . Each Golden Relic increases the effect of this Relic by 50%, and each Cursed Relic increases it by 80%.
| Alert | Level | Boss | Points |
|---|---|---|---|
| Alert I | 44 | Lv 82 · 2M HP | 65 |
| Alert II | 56 | Lv 82 · 2M HP | 70 |
| Alert III | 66 | Lv 82 · 2M HP | 75 |
| Alert IV | 73 | Lv 82 · 2M HP | 80 |
D-Effect Zone: Wave 5
Starts with
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Chrono Pendulum "Plague"At battle start, shuffle 3 random Symptom Cards into your deck. At turn start, draw 1 card. Playing each Symptom Card grants 2 Arithmetica. Discarding each Symptom Card grants all Awakeners 5 Aliemus, up to 5 times per turn.
| Alert | Level | Boss | Points |
|---|---|---|---|
| Alert I | 47 | Lv 82 · 2M HP | 70 |
| Alert II | 58 | Lv 82 · 2M HP | 75 |
| Alert III | 68 | Lv 82 · 2M HP | 80 |
| Alert IV | 74 | Lv 82 · 2M HP | 85 |