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D-Tide Season 69 — Morimens

Morimens D-Tide season 69, Sep 14 — Sep 28, 2026: Chaos Ring, the Relics each of its five waves started you on, its alert levels and the bosses at the end of them.

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The Morimens D-Tide season running now and the one that opens next, with the Relics each wave starts you on and the Boss at the end of it.

D-Tide

Season 69

Astral Reign September 14, 2026 — September 28, 2026
Chaos Ring

At the start of exploration, increase the Relic Capacity by +1, and "Chaos" Awakener gains its "Dimensional Image". For each "Chaos" Awakener in the team, increase the Relic Capacity by +1.

Wave 1

Starts with

  • Black Candle

    Increase all Awakeners' Base DMG by 50%. Each time the deck is reset, an additional 10% is granted, but a "Stagger" card is added to your hand. The maximum increase is 100%.

Alert Level Boss Points
Normal 36 Lv 41 · 36.5K HP 50
Hard 64 Lv 55 · 110.7K HP 60
Nightmare 82 Lv 65 · 279.6K HP 70
Madness 92 Lv 75 · 684.2K HP 80

Wave 2

Starts with

  • Omen Ritual Bird

    Gain X at battle start. At turn start, for every 4 permanent , gain 1 Temporary , up to 200 Temporary , and lose Shield equals to half of the Temporary gained by that Relic at turn end.

Alert Level Boss Points
Normal 42 Lv 44 · 95.5K HP 60
Hard 68 Lv 57 · 269K HP 70
Nightmare 84 Lv 67 · 675.5K HP 80
Madness 94 Lv 77 · 1.7M HP 90

Wave 3

Starts with

  • Forgotten Loom+

    After battle start, gain 200 Realm Mastery. All Awakener and Relic effects are +20%.

Alert Level Boss Points
Normal 48 Lv 47 · 32.1K HP 70
Hard 72 Lv 59 · 103.9K HP 80
Nightmare 86 Lv 69 · 275.1K HP 90
Madness 96 Lv 79 · 719K HP 100

Wave 4

Starts with

  • Chronometric Device+

    After releasing the second "Posse" each turn, gain 500 Keyflare, and all Awakeners gain 10 Aliemus.

Alert Level Boss Points
Normal 54 Lv 50 · 89.5K HP 80
Hard 76 Lv 61 · 253.1K HP 90
Nightmare 88 Lv 71 · 680.5K HP 100
Madness 98 Lv 81 · 1.7M HP 110

Wave 5

Starts with

  • Foreign Stamp Album+

    After using Keyflare , grant and Prepare to the 4 cards with the highest Arithmetica in your hand before the next play, and gain 200 Keyflare.

Alert Level Boss Points
Normal 60 Lv 53 · 148.2K HP 90
Hard 80 Lv 63 · 416.5K HP 100
Nightmare 90 Lv 73 · 1.1M HP 110
Madness 100 Lv 83 · 2.5M HP 120

Board nodes

Battle
Some unexpected enemies will trigger a battle.
Event
Danger or opportunity, the choice is yours.
Final Battle
Ultimately, the strongest enemy. Defeat them to conclude this investigation.
Tunnel
The pitch-black road leads to the unknown, and upon entry, it will transport you to the other end of the passage.
Rusted Door
A sturdy, silent door. Requires a Rusted Key to open.
Elite
Some moderately challenging enemies will trigger a tougher battle.
Rusted Keys
It patiently searches for its Door.
Ashen Ruins
The sunken ruins of Limoria, where the presence behind them desires to exchange mysterious powers for Black Sigil in your hands.
Faded Bones
A section of pale bone, half-submerged in black D-Slime
Searchlight
An ancient lighting device that can dispel the surrounding thick fog.
Illusion
A twisted illusion blocks your path; choosing to break it will infect you with an unknown symptom
One-Way Path
An unstable one-way path; once entered, there is no way to return from the exit.
Secret Passage Exit
The One-Way Passage's exit. It has already collapsed, making it impossible to go back.
Black Sigil
Gain Black Sigil, a currency in Dreamscape.
D-Mark
Enter the D-Mark Store, where a mysterious presence would take your Black Sigils and offer power in return.
Junction
Trigger to obtain assistance from Mythag University: Restore HP or Rouse an Awakener.